• Peter

    wow!

  • http://profile.typepad.com/luk333 Luk333

    I have been waiting for a long time for real grass in videogames. I presume that in about 3 years we’ll see this in some real games.

  • Gregory

    are they going to be part of the sdk samples?

  • Michael Auerbach

    I would like to congratulate Nvidia on their upcoming release of the GTX400 series GPUS. I believe that the decision to support the highest tessellation performance of any other GPU in its class will prove to be genius.
    We are already planning a dx11 game engine that will use the full capacity of the upcoming GPUs. Our decision to program with Nvidia in mind reflects our respect for Nvidia and their superior products.
    We are waiting to put your next GPUs to the test – we know you’ll exceed our standards as you have for the last ten years.
    -Michael Auerbach- (iridium tech)

  • http://profile.typepad.com/pallenberg Sascha Pallenberg

    We did a little video during GDC. Maybe you wanna get it in your article:
    http://www.youtube.com/watch?v=YF8CUSiPDJ0

  • nils

    Heh I wonder about this too.. Anyways the samples included in the current sdk are really great and taught me a lot