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NVIDIA at SIGGRAPH 2010: Showcasing New Quadro Fermi-Based Pro Graphics

oguzhan oguz 2 By Oguzhan Oguz on Jul 27 2010
In Corporate, Workstation
No Comments 0 Comments

It’s the first day of the 2010 SIGGRAPH conference in Los Angeles, and we’re excited to be surrounded by the new NVIDIA Quadro 4000, Quadro 5000 and Quadro 6000 professional graphics solutions just announced today, plus our new Quadro Plex 7000 and NVIDIA 3D Vision Pro stereoscopic 3D solution. If you’re at the show this week, you’ve got to come by our booth, #717, and check out the demos, and see great solutions from Dell, HP and Barco. You’ll see why we’re calling the new Quadro line, based on the Fermi architecture, the perfect platform  for ‘computational visualization’ — the combination of advanced visualization with computational simulation.


The newest Quadro solutions are by far the biggest single advancement in the professional graphics arena. With the Fermi architecture, we completely redesigned the GPU, and are seeing results that are exponentially better. Here are some of the highlights:

Performance: These new Quadro solutions represent a huge performance leap over the previous generation. We’re talking up to a 5x acceleration of design, animation and video application performance. The new NVIDIA Scalable Geometry Engine, along with additional efficiencies built into the Fermi architecture, represents a technological breakthrough for CAD, digital content creation and scientific applications, drawing up to 1.3 billion triangles per second.

3D: The Quadro 4000, Quadro 5000 and Quadro 6000 are designed for 3D stereoscopic applications, enabling a robust and uninterrupted 3D experience required by professionals. There’s a ton that Quadro can do with professional solutions for 3D in conjunction with our new 3D Vision Pro. In the booth we're showing 3D Content Creation, 3D Medical Imaging, and 3D Styling & Design. Just don a pair of 3D Vision Pro glasses and you’ll be immersed.

Memory: We’ve added more memory, so you can load larger data sets. The new Quadro 6000 boasts the industry’s largest frame buffer (6 GB) making it possible to design and iterate with larger datasets, faster than ever. You can imagine the possibilities by seeing our demonstrations of interactive ray traced scenes of massive models including an aircraft carrier with over forty-two fully modeled fighter jets.

Mission-critical capability: Here’s another first for workstation graphics – ECC memory, available with the Quadro 6000 and Quadro 5000 solutions. That means systems built with these are now even better for handling mission-critical and data-sensitive applications such as medical imaging and seismic data interpretation.

Quadro 6000

Quadro is the nucleus of a visual supercomputer, because it’s able to blend both computational simulation and visualization capabilities. For instance, one of our demos at SIGGRAPH showcases Quadro GPU capability to handle 4D visualization – that is, manipulating or interacting with a 3D object over time. In this case, it’s a 3D dataset of a human heart with the addition of the cardiac blood flow. When computation is added to real-time 4D visualization, doctors can better understand where cardiovascular weaknesses are, ultimately giving them more information to help their patients.

Finally, be sure to check out the new laptops incorporating the Quadro 5000M, the first mobile workstation based on the Fermi architecture.

We’ll be blogging more from the show about the new advances that Quadro enables, such as new capabilities in stereoscopic 3D, scalable visualization solutions and application accelerator engines. So keep an eye on this blog for more from SIGGRAPH 2010.

Tagged: NVIDIA in a Minute, Professional, Quadro, SIGGRAPH

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