NVIDIA - World Leader in Visual Computing Technologies
USA - United States
USA - United States

ARG - Argentina

BRA - Brasil

CHL - Chile

CHN - China

CLM - Colombia

DEU - Germany

ESP - Spain

FRA - France

GBR - United Kingdom

IND - India

ITA - Italy

JPN - Japan

KOR - Korea

MEX - Mexico

POL - Poland

RUS - Russia

TWN - Taiwan

THA - Thailand

TUR - Turkey

USA - United States

VEN - Venezuela

Change default
  • Drivers
    • GeForce Drivers
    • All NVIDIA Drivers
  • Products
    • Processors
      • GeForce
      • Quadro
      • Tegra
      • Tesla
      • NVIDIA GRID
      • NVS
      • Legacy
    • Technologies
      • SLI
      • PhysX
      • Optimus
      • Maximus
      • CUDA
      • Windows 8
      • All Technologies
    • NVIDIA GRID
      • Visual Computing Appliance
      • Enterprise Virtualization
      • Cloud Gaming
    • 3D Vision
    • Platforms
      • Desktops
      • Notebooks
      • Tablets
      • Smartphones
      • Workstations
      • Servers
      • High Performance Computing
      • Automotive
    • Project SHIELD
  • Communities
    • GeForce.com
    • TegraZone.com
    • 3D Vision Live
    • GPU Technology Conference
    • CUDA Zone
    • Developer Zone
    • Forums
    • GPU Venture Zone
    • PartnerForce
    • NVIDIA Research
  • Support
  • Shop
  • About NVIDIA
    • Company Information
    • Newsroom
    • NVIDIA Blog
    • Investors
    • Citizenship
Blog Home
  • Home
  • Auto
  • Corporate
  • Gaming
  • Mobile
  • Enterprise
  • Cloud
keystonediamond

Diamonds Are Forever, But It Shouldn’t Take That Long To Cut Them; GPUs Can Help

By Tony Kontzer on Mar 20 2013
In Enterprise, Workstation
4 Comments 4 Comments

Few strive to combine the contrasting ideals of art and perfection as diamond cutters do.

But up until the 1990s, the focus on creativity and detail kept diamond processing at a snail’s pace, with the average diamond cutter able to produce just five finished pieces each day.

Then, cutters began using CPUs to assess diamonds to determine their color and clarity, and suggest the right cut. Almost immediately, they were able to increase their daily output to as many as 70 finished diamonds.

But, in what has become a $71 billion industry, that just wasn’t good enough.

“The challenge for this industry is either to reduce the amount of process time or increase the number of stones processed in that time,” said NVIDIA solutions architect Rupali Deshpande during a presentation Tuesday at GTC.

The answer to this challenge was to incorporate GPUs, which the industry has done to great effect.

Today, CUDA-powered GPUs are being used to:

  • Reconstruct 2D projections of diamonds in 3D in as little as 15 minutes.
  • Map imperfections present within a stone.
  • Speed up ray tracing processes that predict light reflection, ensuring a superior cut in a shorter timeframe.

As a result, diamond cutters aren’t just processing stones two to three times faster with GPUs than they were with CPUs. They also have improved the quality of diamonds, reduced their planning time requirements, and—of course—improved their bottom lines, said Deshpande.

And lest improved efficiency be perceived as a foe to the creativity and precision of diamond cutting, Deshpande said just the opposite is true. 

“The basic of this industry is the art,” she said. “Technology has just helped to elevate it.”

Tagged: Diamond, gpu, GTC

4 Comments Post a Comment

Similar Stories

keystonegamer

Simpler, Faster, Better: GeForce Experience Out of Beta, With Millions of Users

By Chris Daniel on May 23 2013

peekmakerfaire

We Came, We Saw, We Made Stuff: NVIDIA’s GeForce Team Hits the Maker Faire

By Brian Caulfield on May 18 2013

metrokeystone

Own the Tunnels in ‘Metro: Last Light’ with New GeForce Game Ready Drivers

By Chris Daniel on May 13 2013

  • http://www.facebook.com/aaron.lena Aaron Lena

    Are there any companies currently using this tech? Itll be great to see some data.

  • JOSE FABIAN MURILLO VARGAS

    How sad that such advanced systems are used to work with this garbage of minerals that the only thing they do is turn our world into a more corrupt.

    https://www.google.com.co/search?hl=es-419&q=consecuencias+de+la+explotacion+de+diamantes&bav=on.2,or.r_cp.r_qf.&bvm=bv.44011176,d.dmQ&biw=1366&bih=643&um=1&ie=UTF-8&tbm=isch&source=og&sa=N&tab=wi&ei=gvBJUabmFeXh4APGlYCQAg

  • Brian_Caulfield

    Some of our customers are working on technologies that might help!

    http://blogs.nvidia.com/2012/10/using-gpus-to-build-a-more-ethical-smartphone/

  • jayshreepanjikar

    Yes you may check on http://www.srkexport.com, http://www.lexusindia.in
    Dr. Jayshree Panjikar

Subscribe via: RSS Email

Connect & Share: Find us on Facebook Follow us on Twitter Find us on Flickr Watch us on YouTube

X

Enter your email address:

Most Discussed

77 CommentsBe Among the First to Wield SHIELD: Taking Pre-Orders Nowposted May 14 2013 at 06:00:24 AM
38 CommentsLara Croft Joins GeForce with 45% Performance Gainposted Mar 15 2013 at 18:24:51 PM
35 CommentsA Demo That’s Truly ‘A Head’ of Its Timeposted Mar 19 2013 at 12:38:40 PM

Latest Tweets

nvidia RT @enderle: Hosted Desktops Come of Age with NVIDIA Grid and Citrix. Why it has taken so long for thin clients ... http://t.co/8cBnkL2uJ0 posted May 24 2013 at 16:08:14 PM
nvidia RT @cityyearsanjose: We are so thankful for partners like @nvidia who help us #makebetterhappen in East San Jose http://t.co/KNXxLdfRNP posted May 24 2013 at 15:53:11 PM

Posts by Author

Featured Series

  • Inner Geek NVIDIA employees telling personal stories of how technology affects their lives
  • GPU Technology Conference The latest GPU Technology Conference updates
  • Kizuna Profiles Stories on how NVIDIA is helping Japanese small businesses recover after the 2011 tsunami.

NVIDIA on YouTube

NVIDIA Blog Comment Policy

While we encourage you to interact with us by leaving comments, we reserve the right, in our sole discretion, to remove comments or block readers if they violate any of the following conditions.


To read the NVIDIA Blog commenting guidelines and privacy policy, click here.

Disclaimer

All company and product names appearing in the NVIDIA Blog are trademarks and/or registered trademarks of NVIDIA Corporation or of their respective owners.

Solutions: 3DTV Play | 3D PCs | Optimus | Graphics Cards | High Performance Computing | Visualization | CUDA | Tegra Android App | Cool Stuff
Corporate: Events | Affiliate Program | Developers | Channel Partners | Careers | RSS Feeds | Newsletter | Contact Us | Security
Copyright © 2013 NVIDIA Corporation | Legal Info | Privacy Policy