To huge acclaim, Apple unveiled two MacBook Pro laptops featuring the high-performance and power-efficient GeForce GT 650M GPU. Among their many virtues, it turns out that they’re also excellent CUDA development platforms. The NVIDIA GPUs provide the processing horsepower to drive the beautiful new 15” Retina Display at 2880×1800 resolution. To support all those pixels… Read More
Meet Senior Product Manager, GPU Computing
As NVIDIA’s Senior Product Manager for GPU Computing, Will helps define and promote platforms, libraries and developer tools for the CUDA parallel computing platform. Prior to joining NVIDIA in 2003, he managed an independent game studio and developed advanced technology for the entertainment industry as a product manager and software engineer. He holds a BA in Computer Science from Willamette University and completed the Japan Studies Program at Tokyo International University.
Outside of work, Will learns something new every day, usually from his two kids. He enjoys hiking, camping, swimming, spending time with his wonderful wife, and playing The Game.
In addition to serving as Senior Product Manager for GPU Computing, Will Ramey is a key member of the NVIDIA Foundation’s Compute the Cure team. In this role, he’s volunteered his time to help define this important philanthropic initiative and guide its first funded project to launch. Cancer, which kills one person every minute in… Read More
There’s exciting news this week about NVIDIA’s ambitious Compute the Cure initiative, which enlists NVIDIA technology and resources in the fight against cancer. The NVIDIA Foundation has awarded a grant of $100,000 for a research team from Virginia Tech to build a gene sequencing and alignment platform that will make it easier for genomics researchers… Read More
The CUDA 4.0 release candidate is exciting because it includes several significant new features that increase the flexibility of the CUDA programming model without sacrificing forward compatibility. This release is all about making it easier than ever for developers to upgrade existing CPU-only applications to massively parallel applications that make best use of both the… Read More
With the GPU Technology Conference less than a month away, I took a look through the sessions catalog today and realized I’m going to have a hard time deciding what to attend – there are more than a dozen tutorials and over 250 sessions covering everything from algorithms to visualization. So I’ve put together a… Read More
If you had a chance to read or take part in our live chat with David Kirk, then you likely saw all the great questions we received. In fact, there were so many David didn’t have time to answer all of them during the one-hour chat. Not to worry, though, we were able to circle… Read More
For developers wanting to get ready for the impending arrival of Fermi, we’ve got exciting news. NVIDIA just released the 3.0 version of its CUDA Toolkit, which gives developers all the tools needed to start preparing their code for Fermi-based GPUs due to hit the market in a few weeks time. You can download it… Read More
With the GPU Technology Conference less than a month away just down the road in San Jose, I took a look through the sessions catalog today and realized I’m going to have a hard time deciding what to attend. As a product manager for our GPU Computing technologies and a former software engineer, I’m interested… Read More