Forget the cult movie “Snakes on a Plane.” These snakes don’t need planes.

Snakes that soar – not winged serpents out of mythology, but actual snakes that can glide surprisingly long distances – inhabit the tropical forests of India and Southeast Asia. And even for scientists, they’ve been a bit of a mystery.

How is it that these long, skinny reptiles manage to glide so far? And, if you’re a scientist, how do you study their complex behavior in detail, without having to travel to the far reaches of the earth?

The answer: a GPU-accelerated computer model that, for the first time, is being used to study the aerodynamic factors behind this fascinating phenomenon.

Lorena Barba, associate professor of Mechanical and Aerospace Engineering at the George Washington University in Washington D.C., is leading a team that is simulating the aerodynamics of flying snakes using a home-grown computational fluid dynamics (CFD) application and a Tesla K20 GPU accelerator.

Today: Flying Snakes. Tomorrow: Flying Robots?

 Source: Paper Submitted to arXiv.org -- arXiv:1309.2969 [physics.flu-dyn]

Dropping ssssscience: powerful computing tools are helping researchers understand how these snakes can glide so far. (Source: Paper Submitted to arXiv.org — arXiv:1309.2969 [physics.flu-dyn])
Researchers often look for inspiration from nature to help solve problems in the mechanical world. In the case of flying snakes, nature has presented a remarkably elegant solution. Whether to escape a predator, find food or just get from place to place, from a height of 10 meters, the snakes can glide as far as 21 meters, or close to 70 feet.

Barba’s team not only modeled the aerodynamics of flying snakes in detail, but her work readies the way for research that can potentially be applied to other fields. This includes the development of futuristic “micro-air vehicles,” tiny aerial robots as small as insects that can be used in commercial, research and military applications.

Colored black and electric green, sometimes with red or orange highlights, the Chrysopelea paradisi species, also known as the paradise tree snake, is a particularly skilled pilot. Not only can this three-foot-long, mildly venomous serpent glide long distances, it can turn while in mid-air.

The snakes start by launching themselves from tree branches. As they start plummeting toward the ground, they flatten the underside of their bodies by rotating their ribs forward and outward to increase surface area.

At the same time, they rapidly undulate in an S-like shape, becoming a continuously reconfiguring “wing,” which allows them to glide.

It’s amazing to watch:

GPU-Accelerated CFD Sheds Light on “Lift”

In planning her research, Barba was primarily interested in studying one of the most intriguing aspects of the snakes’ flying ability.

At a certain angle of attack (the trajectory of the snake with respect to the air flow), a wind tunnel experiment using models of the snake’s body showed a peculiar increase in aerodynamic lift. It’s unclear if flying snakes in the wild use this extra lift, but it’s an intriguing possibility for future study.

Skilled pilot
Chrysopelea paradisi, also known as the paradise tree snake, is a skilled pilot.

By running sophisticated GPU-accelerated CFD simulations — often used to study the dynamics of how airflow interacts with and affects planes, cars and other vehicles — Barba’s team was able to model and confirm that optimal aerodynamic lift occurs at a 35 degree angle of attack.

In addition, computer simulations let Barba’s Ph.D. student, Anush Krishnan, repeatedly vary a number of environmental conditions, such as velocity and angle of attack, and observe the details of air rotation – which is harder to study experimentally.

This gave them a high degree of confidence that they had re-created what is occurring in the experiments with a physical model.

Up Next: “Flying Snakes 3D”

Barba and her team learned a tremendous amount about the aerodynamics of flying snakes using a single Tesla GPU in her desktop computer. But the initial simulations were limited to a 2D cross-section of the snake body.

Next, she plans to add additional GPUs to build highly complex 3D models of the entire body, which she hopes will further explain how these snakes fly with such efficiency.

For now, Barba encourages other researchers to expand upon her work. The CFD application, running scripts and data needed to replicate this work are shared online, for free.

Want to learn more about flying snakes and GPUs? Visit our booth (#613) at Supercomputing 2013 (SC13) in Denver to hear Professor Barba’s presentation on this research — Tuesday, Nov. 19, 3:00 – 3:30 pm MT.

Not going to SC13 this year? No problem. All of our booth presentations will be streamed live at our SC13 web page. You can also download a copy of Barba’s research paper here.

Photo credit, top image: Jake Socha 

 

  • Thespyware

    Haha, “Today: Flying Snakes. Tomorrow: Flying Robots?”
    Great article George!

  • http://www.nvidia.com George Millington

    Thank you! This was a fun one to write.

  • Brian_Caulfield

    Talk about dropping ssssss-science.

  • mpeniak

    Great stuff!

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  • bruceeverett

    I have actually seen one in my back yard, they are awesome.

  • http://packetfury.net/ James Langbridge

    Awesome! Please, more GPUs. I do not want any scientist studying real
    flying snakes anywhere near where I live. Not even close. Preferably, not even on the same continent. Plus, by simulating using Nvidia GPUs, it has the possible
    advantage of plugging into the Unreal Engine, if ever things get out of
    hand. Some things should not be studied by any other means except
    simulation. Thanks Nvidia for keeping us flying snake free (or as close
    as possible).

  • Brian Caulfield

    ;-)