Ever had one of those nightmares from which you couldn’t wake up? You twist and turn through narrow halls facing unimaginable horrors, hoping only to wake up from this terrifying phantasm. Only this is no nightmare, it’s all too real. That’s how it goes in the latest Tegra 3 gaming title, Dark Meadow.

You wake up to find yourself trapped in an abandoned hospital, with no memory of who you are or why you are there. Your only friend is a broken-down old man who’s been stuck there way longer than you, and according to him, the only way to escape is to vanquish the beautiful witch. But finding the weapons and the means to defeat her will be no walk in the park. You’ll soon find that the decrepit halls of old Montclair Hospital are crawling with ghoulish creatures hell-bent on destroying you. It’s up to you to explore these life-like environments, solve the mystery of your identity and get out alive!

To battle the witch’s minions, you’ll have to rely on touch gestures. For long-range combat, you’re armed with a cross bow, which you fire using a “pull-back” swipe gesture. Your trusty sword is at your hip, ready to deal death to enemies with a quick “slash” gesture. The gesture controls add a level of realism that immerses you in a world full of nightmarish scenarios.

Dark Meadow on Tegra 3 helps redefine the mobile gaming space. Utilizing NVIDIA’s 4-PLUS-1 quad-core technology, the Tegra 3-optimized version of the game featured detailed enhancements such as higher polygon count, animated textures, water effects and dynamic particle effects. Only Tegra 3 allowed Phosphor games to bring this game to life in the way they dreamed.

Dark Meadow is now available on TegraZone, the place to get the best games for Tegra devices – http://www.tegrazone.com/games/thedarkmeadow

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  • http://twitter.com/gmc7000 Graham McLeod

    Pretty excited about this. Any chance of controller support, I wonder?

  • Jaron Moananu

    why isn’t this compatible with my One X?

  • Hassan Anjum

    Hi Graham – We’re very excited about it as well! It’s alot of fun swiping on screen with your finger – slashing away at enemies. Try it out and let me know what you think.

  • Hassan Anjum

    Hi Jaron – thanks for reaching out. It seemed like the game wasn’t available in all regions. We’ve see that it should now be working and available for the HTC One X – can you confirm?

  • http://www.facebook.com/profile.php?id=635024125 Paul Blahblahblah

    Hi sorry for the derailment here.. but is there someone who i can contact at nvidia via e-mail regarding a promotions tie in nvidia have with ccp games ?

  • himmatsingh

    I hope to see a lot more coming from TegraZone. In 4 months this year, I think we have only had 4 new games. Dark Meadow, Jett Tailfin, Demolition Inc and Meltdown on Mars. None of them are exactly AAA titles.

    Tegra processors at the moment are mere marketing gimmicks. I believe that to be taken really seriously, you guys have to be launching a steady flow of 10 games a month, of which 10 – 20 % should be AAA titles.

    Like Madfinger Games thenselves have admitted, Shadowgun THD can actually run on the A5/A5X processor, but they don’t want to do it. And here you guys are trumpeting its graphical victory over the iPad. Shameful, really.

  • Hassan Anjum

    Thanks for the comment.  We agree with you and wish we had 10 games a month we could launch.  However, I’m sure you can appreciate building great games is hard work, and not just fun and games! 🙂 That said, we’ve shipped 12 Tegra 3 specific games and over 30 total Tegra-optimized games. In addition, we’ve announced more than 10 Tegra 3 games are under design, and more are coming. We’re pushing hard to get as many high-quality games out as fast as possible, so stay tuned.
    Regarding your note on Tegra-optimized games, in some cases developers indeed can make modifications to their games to run on non-Tegra devices, it is absolutely their choice – but in certain cases, they can suffer performance and experience drawbacks, and additional development resources to port the games. We work closely with developers to deliver the best possible experience for their game on Tegra-powered devices.

  • himmatsingh

     I presume you are one of the important guys in the Tegra games foodchain. Is there any chance I can be on some sort of list to test-drive (beta test) Tegra games? I would love to if possible. Thanks and I hope to receive a reply regarding this matter.

  • http://www.facebook.com/people/Brandon-Deel/570479350 Brandon Deel

    Wish this was for the pc as well. I don’t have a Tegra device or even know what one is.

  • Hassan Anjum

    Hey Brandon, for more information about NVIDIA Tegra and what devices have the mobile processor in them check out http://www.nvidia.com/tegra