SONIC SPINS INTO YOUR TEGRA MOBILE DEVICE

by Will Park

Sonic and his sidekick Tails have officially come to Android OS.

Sonic 4: Episode II on NVIDIA Tegra 3 officially launches today – with multiplayer co-op action and graphics-boosting optimizations in tow.

To properly welcome the hedgehog back to the world of gaming, Sega worked with NVIDIA to create an Android game with the kind of graphics chops usually found only on consoles. Sonic 4: Episode II shows off Sonic and Tail’s gold ring-catching skills with higher quality lighting, more polygons and complex textures – all made possible by the NVIDIA Tegra 3 quad-core processor, the world’s only 4-PLUS-1 mobile processor.

Let’s take a look at some side-by-side screenshots of Sonic 4: Episode II on a Tegra 3 device and on a non-Tegra device. You’ll notice the boosted graphics below on the right with a background that looks much more alive, as well as beautiful glow effects and additional background settings.

Play as Sonic or jump into multiplayer co-op action with your inimitable flying buddy Tails to deal some damage to Dr. Robotnik and save the world. Just connect to other Tegra devices via Bluetooth and you’ll be coop gaming in no time. And, when you’re ready to crank it up, you can hook up a wireless gaming controller and vanquish evil on a TV – for console-quality gaming wherever you are.

Grab Sonic 4: Episode II on your Tegra 3 device today on TegraZone.