NVIDIA Shows Off First 1080p High-Def Mobile Video Conferencing at Google I/O with Tegra 4

by Jeff Saunders

Imagine being able to participate in smooth, 1080p high-definition video conferences on a mobile device. Better still, imagine being able to dive in with nothing more than a web browser. No need to install any special browser plug-ins or dedicated software.

That’s the idea behind an amazing technology called Web with Real Time Communications capabilities, or WebRTC, that Google is spearheading. And our Tegra 4 mobile processor will be the first to fully support the royalty-free VP8 video compression format at the core of WebRTC.

Demonstrating our key role in the Android ecosystem, we’re showing how Tegra 4 supports high-definition 1080p videoconferencing on a system running Android Jelly Bean at a buttery-smooth 30 frames per second. With Tegra 4, NVIDIA is the first to offer built-in support for both VP8 encoding and decoding.

That’s four-times the performance of earlier software-only efforts, which delivered only 8 frames per second of video at 1080p. Even more impressive: that performance is accomplished using just half the power, a mark our engineers are hustling to drive even lower.

NVIDIA has been working closely with Google’s Android ,Chrome, VP8 and WebRTC teams to support VP8 hardware acceleration in the WebRTC architecture. The goal: to deliver the best WebRTC experience on Android, Chrome OS and Google TV.

This Tegra 4-powered demo shows off the great work the two teams have done so far.

Drop by the WebRTC pod at the Chrome area at Google I/O to learn more, and to see a demonstration of this technology in action.