Unreal Engine 4 Leads on Next-Gen Mobile at SIGGRAPH

by Tim Sweeney

[Editor’s note: Gaming industry pioneer Tim Sweeney is the founder, CEO and technical director of Epic Games, whose widely used Unreal game engine technology has defined the state of the art in gaming for more than a decade.]

Today at SIGGRAPH, NVIDIA showed our next-generation game engine technology — Unreal Engine 4 — running on their next-generation mobile GPU.

Tim Sweeney
Epic Games CEO Tim Sweeney

The big news here is NVIDIA’s support for the OpenGL 4.3 feature set, which brings to mobile devices the same high-end graphics hardware capabilities exposed via DirectX 11 on PC games and on next-generation consoles!

And this isn’t your father’s GPU: NVIDIA’s mobile graphics technology is built on the same Kepler graphics architecture found in its latest generation of PC GPUs. It’s the same Kepler architecture on top of which we’ve created high-end Unreal Engine 4 PC demos, which have taken advantage of over 2.5 teraflops of computing performance.

More than ever before, we see the opportunity for developers to create high-end games and ship them across multiple platforms on a wide variety of devices, including tablet, smartphone, Windows, Mac, PlayStation 4 and Xbox One. NVIDIA’s OpenGL 4.3 achievements open up the mobile front of this strategy.

While Unreal Engine 3 already powers hundreds of high-quality games, from PC and console to mobile, Unreal Engine 4 has been reimagined for the future of game development. We’re supporting developers on an entirely new level across major platforms with our most powerful and scalable toolset to date.

Starting today, NVIDIA’s engineers are demonstrating Unreal Engine 4-powered desktop PC game content to a select group of journalists and industry insiders. It’s all running on a chip no bigger than a fingernail, and is just a taste of what mobile Kepler will make possible.

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  • http://www.facebook.com/rkingsboro Rob Kingsboro

    They’ve come a long way from Jazz Jackrabbit.

  • Sarah Pedersen

    Unreal Engine 4 on a mobile chip and I thought that was not possible. But Nvidia keeps impressing me over and over again. I chose an Android with a Tegra cpu to see if it was worth it. 
    I am quite picky when it comes to cpu performance and not to mention the graphics performance. The Tegra cpu has exactly the power I crave for my needs. Keep up this brilliant work, Nvidia 😀

  • http://www.facebook.com/profile.php?id=100001535185135 Shaharyar Baig

    No matter how much hardware they put in, iOS is going to have best mobile games for instance xcom enemy unknown, walking dead, poker night 2, infinity blade and many other great titles so as a gamer i would prefer an iOS device.

  • Reavenk

    I never knew that was them, you just blew my mind!

  • terry mont

    “I can’t believe it. I survived the onslaught. By far this was the heaviest firefight I’ve been in. I don’t know if it was my fast reflexes and instinct that got me through it or dumb luck. I don’t know that I even care. I got more kills than I had expected, and there’s plenty of loot to sift through.

    Still, things aren’t all good. I don’t have to look at my health meter to know that I’m hurt. My vision is blurred but is slowly returning to normal. I find some decent cover and take inventory. An Ammo check and special weapons check is in order and I need to wait for my Specials to recharge. This s**t was intense, but I survived. I’m ready to keep going. I don’t know who or what’s coming next, but my adrenaline and senses are heightened, and I feel sorry for the SOB’s that are about to run into the business end of my weapon of choice.”

    The above scenario is repeated thousands of times a day in online games or campaigns. It’s an addiction we can’t get over. We love it. We live for it. And when we die, it’s just to live another day.

    Compiled are the Top 10 Shooters Worth Playing Again. The genre has evolved by leaps and bounds over the years. First person shooter games for Xbox 360 and PS3 today represent the pinnacle of innovation and fun. The list compiled are found on multiple platforms, and while these Xbox 360 shooter games may not be the so called “cream of the crop”. They’re not the Battlefield 3’s or the Call of Duty’s, they’re not individually the best shooter for Xbox 360 or PS3, but as a library and collection they represent loads of online, single player, and co-op fun. To some, these games hold a special place in our gaming library. And while the whole world may be playing other shooter games for Xbox 360 and PS3, we’re playing these, and some of our friends are. And that’s all we care about. So slip that game in, and let’s go soldier.