NVIDIA and VMware Virtualize VR at VMworld 2016

by Bob Pette

Ask people what they think of when it comes to virtual reality, and most will describe some version of 3D gaming. But businesses are getting into VR big time, too. From engineering and product design to sales training and retail experiences, VR promises to change the way we work and live.

Delivering VR is a complex challenge since immersive VR requires seven times the graphics processing power compared to traditional 3D applications and games. Delivering VR virtually — streaming it from a data center to any device — is an even bigger challenge.

NVIDIA and VMware are working to make it a reality.

At VMworld 2016 we’ll show, for the first time, photo-realistic, immersive VR in a VMware virtual environment. See it for yourself at the VMvillage by taking a spin through the following technologies:

  • Iray VR — Iray physically based rendering produces dynamic panoramas and fully immersive light fields with stunningly realistic virtual environments. Strap on a headset and explore photorealistic virtual environments in VR.
  • Point Cloud — Check out time-lapse rendering created with point cloud showing the building of NVIDIA’s spectacular new building in Silicon Valley.
  • VRED VR — Participate in a collaborative VR design review of a Formula 1 race car created with Autodesk VRED 3D visualization software.

Virtualizing VR: How It Works

The server powering these demos has four high-end NVIDIA Quadro GPUs and VMware ESXi running on top. This set-up allows us to run four simultaneous virtual machines with VR content. We’re passing through an entire GPU and delivering a native NVIDIA driver to each VM. This provides amazing performance to multiple VR instances running on the same server.

After your VR experience, head over to NVIDIA booth 955 to learn more about the power of NVIDIA GRID. Or check out one of our VMworld talks. Follow all the events of the show at #vmworld.

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  • http://tekcrispy.com Francisco Espinoza

    That’s pretty amazing guys. Moreover, the implementations you suggest are very witty.

  • http://www.blendervisual.blogspot.com/ Marcin Różewski

    WOW! Nice news!

  • Milos Miletic

    Nice NEWS