From Ocean Depths to Alien Worlds: Quadro Again Powers Every Film Up for Best VFX Oscar

by Gail Laguna

The Academy Award for best visual effects has been a mainstay of the Oscars since 1977. But that was just the first time the award was formally called that. “Wings” earned the earliest official recognition for “engineering effects” 50 years earlier.

Fast forward nearly a century and you’ll discover that NVIDIA Quadro GPUs have been behind every single movie nominated by the Best Visual Effects award for nine years running.

Those up for the award at this year’s Academy Awards, on Feb. 28, include “Doctor Strange,” “Rogue One: A Star Wars Story,” “Deepwater Horizon,” “Kubo and the Two Strings” and “The Jungle Book,” which recently received the British Academy of Film and Television Arts for Special Visual Effects.

The Jungle Book is up for best visual effects oscar
“The Jungle Book” is among this year’s nominees for an Academy Award for best visual effects. Photo courtesy of MPC Film.

“To create the incredibly rich and detailed characters and environments for ‘The Jungle Book,’ we had to create a lot of cutting-edge technologies. We could also leverage the power of NVIDIA Quadro GPUs to enable much faster and very detailed previews of our scenes,” said Damien Fagnou, chief technology officer at MPC Film.

Beyond Best Visual Effects

GPU-accelerated rendering has already been honored by the Academy this year.  Vlado Koylazov, co-founder of Chaos Group, received an Academy Plaque at the Scientific and Technical Awards presentation on February 11 for his firm’s role in bringing realistic CGI to the big screen. In 2016 alone, Chaos Group’s V-Ray renderer was responsible for the incredible imagery in movies such as “Doctor Strange,” “Captain America: Civil War” and “Deadpool.”

And now you can render 7x faster with V-Ray 3.5 for Autodesk 3ds Max.

Learn how effects artists used NVIDIA GPUs to create these and other projects. Fagnou, from MPC Film, and Blago Taskov from Chaos Group will speak about their work at this year’s GPU Technology Conference, taking place May 8-11, in Silicon Valley.