NVIDIA GPUs Are VR Ready for New Microsoft Windows Mixed Reality Headsets

by Gary Rainville

Windows Mixed Reality headsets are hitting the market starting today from Acer, Dell, HP, Lenovo, Samsung and other leading OEMs. They debut a major feature to the PC virtual reality ecosystem — inside-out tracking — which means no external cameras or sensors are needed to track the headset in space. This will make setup and configuration of VR much easier for consumers.

These headsets are launching alongside the new Windows 10 Fall Creators Update.

NVIDIA has collaborated closely with Microsoft on the new update to ensure our GPUs deliver a great VR experience. In fact, we’ve shipped a Game Ready driver that provides the best performance and compatibility for mixed reality headsets and games when paired with NVIDIA VR Ready GPUs. Grab the Game Ready driver here.

Having the best possible quality for a game at launch is important. It’s even more important for VR titles. Gameplay issues or bugs can break immersion and ruin a VR experience. Our long-running Game Ready driver program delivers the best possible experience by optimizing performance and latency for smooth, stutter-free VR gameplay.

Get VR Ready

For the optimal VR experience with Windows Mixed Reality headsets, we recommend GeForce GTX 1060 or higher VR Ready GPUs. Delivering immersive VR is a complex challenge. It requires seven times the graphics processing power compared to traditional 3D applications and games.

To make it easy for consumers to find the right desktop or notebook PC, look no further than our VR Ready PC Program.

To get started with Windows Mixed Reality today, make sure that your NVIDIA GPU is VR Ready, download the Windows 10 Fall Creators Update and head over to the Windows Store to check out the new headset options.


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  • Joseph Highfill

    I own a Alienware Alpha R1 It has a 860M GPU I know it will never be capeable of VR Gamming. I have compared its specs with the other Microsoft Mixed Reality GPUs, and came to the conclusion that excluding older nvidia GPUs from the less taxing Mixed Reality experiences is not a fair for customers locked in to non upgrade able platforms with mainstream service life remaining.

  • Tiago Guedes

    Augmented Reality isn’t necessarily less taxing. Nvidia never operated(and never will) in a “fair” way, it is a business. That being said, you are not “locked”, external GPUs are now a reality, and IMO, you should never drop a lot of money on a laptop(unless you are filthy rich) and not be ok with the fact that it will be outdated in a couple of months.

  • Joseph Highfill

    Maybe “fair” is the wrong word. Within the capabilities of the GPU when compared to lesser products the competition has integrated into CPUs, is the right way to put it. Your right about Nvidia is business, The TCO of products need to be such as the product lasts and provides usability comparable to its cost (for mainstream products that is 3 years from last sale as they sell 4-5 year service plans for these products. The Alpha R1 is a desktop mechine and does not support eGPU, although there are some hackjobs being done. Intentionally and artificially Outdateing hardware needed to be outlawed a long ago just like MS keeps tripping over EU antitrust law for things they got nailed in the US a long time ago.