Pooya Ghobadpour is a product manager at NVIDIA working on Omniverse. He brings to the company a diverse background in film and themed attraction from Sony Imageworks and Disney Imagineering. He has worn many hats, ranging from look development artist to real-time supervisor, and his constant has been a passion for using the latest technology to change the way we create.
Into the Omniverse: Marmoset Brings Breakthroughs in Rendering, Extends OpenUSD Support to Enhance 3D Art Production
Real-time rendering, animation and texture baking are essential workflows for 3D art production. Using the Marmoset Toolbag software, 3D artists can enhance their creative workflows and build complex 3D models… Read article >
Content creators using Epic Games’ open, advanced real-time 3D creation tool, Unreal Engine, are now equipped with more features to bring their work to life with NVIDIA Omniverse, a platform… Read article >