VR can sound weird, futuristic. Until you try it. Then it just feels like fun. And that’s always how it starts.
Headlines about virtual reality often focus on how it’s upending the world of gaming. But VR is also revolutionizing fields across everyday life — areas like medicine, architecture, education, product design … Read article >
Cross the treacherous crevasses of the Khumbu Icefalls. Scramble up the icy Lhotse Face. Weave your way up the path of the Hillary Step, poised on a knife-edge between icy … Read article >
Gaming. Design. Entertainment. News. Real estate. Art. Virtual reality can touch our lives in many ways. It’s an opportunity that goes well beyond gaming and professional visualization. That’s why at … Read article >
Moore’s Law. Number theory. Quantum mechanics. In the mind of Epic Games CEO Tim Sweeney, these ideas are connected. And they’ll all affect how visual computing evolves in the decades … Read article >
The doors to the train slide open. Swarms of heavily armed opponents await. You fight them off with everything from your fists to a gesture-based pump-action shotgun. Finally, you face off … Read article >
Virtual reality takes immense amounts of computing horsepower. Creating VR content takes even more graphics grunt. No surprise, then, that content creators have been asking us for VR-ready performance in … Read article >
Meet the world’s first notebooks built for enthusiasts. They’re especially engineered with premium components that set new performance benchmarks. And what’s more, you can push the performance envelope further: These … Read article >
Try it. Share it. Tell us what you think. With our GeForce Experience Early Access Beta program, we’re giving gamers a chance to test drive upcoming features and give us … Read article >
NVIDIA, Valve, Google and HTC brought together six gaming-industry artists to compete at this month’s PAX Prime event, in Seattle. But there was a twist. They had to paint in virtual … Read article >
Virtual reality is now more than just sci-fi. VR is the next big thing in gaming and entertainment. And as part of our work to advance the state-of-the-art in gaming, … Read article >
We brought a lineup of new technologies to SIGGRAPH, including a tech preview of our interactive physically based rendering technologies.
To address the virtual reality needs of professional designers, we unveiled DesignWorks VR at this week’s SIGGRAPH computer graphics conference.
To bring the power of interactive photorealism to mainstream designers, we’re announcing NVIDIA DesignWorks. DesignWorks is a new set of software tools, libraries and technologies for the developers behind the … Read article >