Jason Paul
Jason is general manager of Gaming Software and Virtual Reality at NVIDIA, where he guides the development and go to market of new virtual and augmented reality technologies and experiences, including VRWorks, Iray VR, and VR Funhouse. He is also responsible for NVIDIA’s PC gaming software, GeForce Experience, and gaming technologies, including ShadowPlay, Ansel and GameStream. Jason joined NVIDIA in 2003 and managed 10 generations of the company’s flagship GeForce GPUs over the course of a decade. In 2013, he founded the SHIELD business and launched NVIDIA’s first SHIELD product. Jason holds an MBA from Stanford and a BA from UCLA.
Picture This: Getty Images Releases Generative AI By iStock Powered by NVIDIA Picasso
Getty Images, a global visual content creator and marketplace, today at CES released Generative AI by iStock, an affordable and commercially safe image generation service trained on the company’s creative… Read Article
Shutterstock Brings Generative AI to 3D Scene Backgrounds With NVIDIA Picasso
Picture this: Creators can quickly create and customize 3D scene backgrounds with the help of generative AI, thanks to cutting-edge tools from Shutterstock. The visual-content provider is building services using… Read Article
NVIDIA Brings New Generative AI Capabilities, Groundbreaking Performance to 100 Million Windows RTX PCs and Workstations
Generative AI is rapidly ushering in a new era of computing for productivity, content creation, gaming and more. Generative AI models and applications — like NVIDIA NeMo and DLSS 3… Read Article