As vice president of developer and performance technology at NVIDIA, John directs the group which helps game developers make the most out of GeForce GPUs. Prior to his current role, John led development of NVIDIA's gaming platform, GeForce Experience, and in 2003 founded NVIDIA's office in Moscow, which now has over 300 employees. He holds bachelor's and master's degrees in computer science from Rice University.
The Game Is On: At GTC, Learn How Game Developers Level Up With Ray Tracing, Reflex and NVIDIA Omniverse
Game developers worldwide are using NVIDIA technology to create interactive, realistic graphics that take immersive gameplay to the next level — and you can experience it all at this year’s… Read article >