Richard Kerris
Richard Kerris (he/him) is the industry general manager for media and entertainment at NVIDIA. With a career spanning Apple, Lucasfilm and Amazon/AWS, Richard’s experience combine driving marketing and product development with a focus on bringing new ideas to life. At Apple, he directed developer relations and managed Final Cut Pro, Logic and Aperture. At Lucasfilm, he served as CTO, managing research and development, IT and information services. Richard has given keynote addresses at GTC, Asia Broadcast and China Joy Expo and delivered multiple Apple Worldwide Developers Conference presentations. He currently serves on the Bay Area Board of the Visual Effects Society and as an active member of the Society of Motion Picture and Television Engineers.
Generative AI at GTC: Dozens of Sessions to Feature Luminaries Speaking on Tech’s Hottest Topic
As the meteoric rise of ChatGPT demonstrates, generative AI can unlock enormous potential for companies, teams and individuals. Whether simplifying time-consuming tasks or accelerating 3D workflows to boost creativity and… Read Article
As Far as the AI Can See: ILM Uses Omniverse DeepSearch to Create the Perfect Sky
For cutting-edge visual effects and virtual production, creative teams and studios benefit from digital sets and environments that can be updated in real time. A crucial element in any virtual… Read Article
NVIDIA Omniverse Ecosystem Expands 10x, Amid New Features and Services for Developers, Enterprises and Creators
When it comes to creating and connecting virtual worlds, over 150,000 individuals have downloaded NVIDIA Omniverse to make huge leaps in transforming 3D design workflows and achieve new heights of… Read Article
NVIDIA Makes Free Version of Omniverse Available to Millions of Individual Creators and Artists Worldwide
Designed to be the foundation that connects virtual worlds, NVIDIA Omniverse is now available to millions of individual NVIDIA Studio creators using GeForce RTX and NVIDIA RTX GPUs. In a… Read Article
Siemens Energy Taps NVIDIA to Develop Industrial Digital Twin of Power Plant in Omniverse
Siemens Energy, a leading supplier of power plant technology in the trillion-dollar worldwide energy market, is relying on the NVIDIA Omniverse platform to create digital twins to support predictive maintenance… Read Article
NVIDIA Omniverse Enterprise Delivers the Future of 3D Design and Real-Time Collaboration
For millions of professionals around the world, 3D workflows are essential. Everything they build, from cars to products to buildings, must first be designed or simulated in a virtual world…. Read Article
Ericsson Builds Digital Twins for 5G Networks in NVIDIA Omniverse
If a virtual tree falls and hits a 5G antenna in Stockholm, does it make a sound in Chicago? Thanks to Ericsson, the answer is yes. Everything from the locations… Read Article
NVIDIA Opens New Portals Into Virtual Worlds With Expanded Omniverse Ecosystem and Capabilities
The realm of virtual worlds takes a major leap forward today with the introduction of new features and partners for NVIDIA Omniverse — speeding the internet’s evolution from ordinary 2D… Read Article
A Code for the Code: Simulations Obey Laws of Physics With USD
Life in the metaverse is getting more real. Starting today, developers can create and share realistic simulations in a standard way. Apple, NVIDIA and Pixar Animation Studios have defined a common approach for expressing… Read Article