
Richard Kerris
Richard Kerris (he/him) is the industry general manager for media and entertainment at NVIDIA. With a career spanning Apple, Lucasfilm and Amazon/AWS, Richard’s experience combine driving marketing and product development with a focus on bringing new ideas to life. At Apple, he directed developer relations and managed Final Cut Pro, Logic and Aperture. At Lucasfilm, he served as CTO, managing research and development, IT and information services. Richard has given keynote addresses at GTC, Asia Broadcast and China Joy Expo and delivered multiple Apple Worldwide Developers Conference presentations. He currently serves on the Bay Area Board of the Visual Effects Society and as an active member of the Society of Motion Picture and Television Engineers.
NVIDIA Showcases Real-Time AI and Intelligent Media Workflows at NAB
Real-time AI is unlocking new possibilities in media and entertainment, improving viewer engagement and advancing intelligent content creation. At NAB Show, a premier conference for media and entertainment running April… Read Article
NVIDIA Blackwell Powers Real-Time AI for Entertainment Workflows
AI has been shaping the media and entertainment industry for decades, from early recommendation engines to AI-driven editing and visual effects automation. Real-time AI — which lets companies actively drive… Read Article
NVIDIA Media2 Transforms Content Creation, Streaming and Audience Experiences With AI
From creating the GPU, RTX real-time ray tracing and neural rendering to now reinventing computing for AI, NVIDIA has for decades been at the forefront of computer graphics — pushing… Read Article
Now Hear This: World’s Most Flexible Sound Machine Debuts
A team of generative AI researchers created a Swiss Army knife for sound, one that allows users to control the audio output simply using text. While some AI models can… Read Article
Generative AI at GTC: Dozens of Sessions to Feature Luminaries Speaking on Tech’s Hottest Topic
As the meteoric rise of ChatGPT demonstrates, generative AI can unlock enormous potential for companies, teams and individuals. Whether simplifying time-consuming tasks or accelerating 3D workflows to boost creativity and… Read Article
As Far as the AI Can See: ILM Uses Omniverse DeepSearch to Create the Perfect Sky
For cutting-edge visual effects and virtual production, creative teams and studios benefit from digital sets and environments that can be updated in real time. A crucial element in any virtual… Read Article
NVIDIA Omniverse Ecosystem Expands 10x, Amid New Features and Services for Developers, Enterprises and Creators
When it comes to creating and connecting virtual worlds, over 150,000 individuals have downloaded NVIDIA Omniverse to make huge leaps in transforming 3D design workflows and achieve new heights of… Read Article
NVIDIA Makes Free Version of Omniverse Available to Millions of Individual Creators and Artists Worldwide
Designed to be the foundation that connects virtual worlds, NVIDIA Omniverse is now available to millions of individual NVIDIA Studio creators using GeForce RTX and NVIDIA RTX GPUs. In a… Read Article
Siemens Energy Taps NVIDIA to Develop Industrial Digital Twin of Power Plant in Omniverse
Siemens Energy, a leading supplier of power plant technology in the trillion-dollar worldwide energy market, is relying on the NVIDIA Omniverse platform to create digital twins to support predictive maintenance… Read Article