Ryan Hintze is a content manager at NVIDIA, where he works with game developers to improve their titles using NVIDIA tech. Previously, Ryan worked in gaming at Unity Technologies and I-Play Inc. and spent time in finance, construction and bartending. He spends his free time buying more PC games than he can possibly expect to play.
Ray with Me: How One Indie Developer Used Reddit to Get His Ray-Tracing Project Some Help
Scrolling through the NVIDIA Reddit, I came across a post from “fatheadlifter.” Looking for RTX gamers to beta test a new Ray Tracing-only game Hey everyone, I’m developing a game that… Read article >