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Gaming

DirectX 12: A Major Stride for Gaming

Microsoft today introduced DirectX 12 at the annual Game Developers Conference (GDC) in San Francisco. DX12 is Microsoft’s latest version of the graphics API... Read More

Higher Fidelity Graphics with Less Memory at Microsoft Build

Tiled Resource support in Direct3D was introduced today by Microsoft at its annual Build developer conference. Tiled Resources are a major advance in application... Read More