TJ Galda is director of product management at NVIDIA, working on making Omniverse great for the content creators of the future. TJ has worked in games, film and VFX for over 20 years. From DreamWorks, Technicolor, the Vancouver Film School, and later as development director at EA, TJ has managed projects with critical acclaim, including winning Game of the Year awards. He was the senior product line manager for the Entertainment Collection at Autodesk, including products like Academy Award-winning Autodesk Maya.
At GTC, NVIDIA announced significant updates for millions of creators using the NVIDIA Omniverse real-time 3D design collaboration platform. The announcements kicked off with updates to the Omniverse apps Create,… Read article >