Ray tracing, only made possible a year ago with the introduction of GeForce RTX graphics cards, is taking the gaming industry by storm with blockbuster after blockbuster announcing support.
The highly acclaimed Cyberpunk 2077 is the next project from CD PROJEKT RED, makers of The Witcher 3: Wild Hunt. It’s an open-world, action-adventure story set in Night City. This week at E3, it was revealed the game will feature real-time ray tracing and that NVIDIA is an official technology partner for the game.
Unveiled by Ubisoft at E3, and launching next year, Watch Dogs: Legion will include a number of key RTX technologies and Geforce RTX is the official graphics platform for the game. Watch Dogs: Legion will use real-time ray tracing and other advanced NVIDIA gaming technologies to create stunning visuals in the highly anticipated third installment of the AAA, open world, action-adventure Watch Dogs franchise.
E3 attendees enjoyed an exclusive trailer for Control, featuring RT reflections and shadows. Launching on Aug. 27, the game will include support for ray-traced indirect diffuse lighting, ray-traced shadows and, for the first time, ray-traced reflections on opaque and translucent materials, in addition to other NVIDIA technologies.
You’ve seen Quake II before, but never like this: Quake II RTX. The classic title — first launched in 1997 — has gotten a makeover by NVIDIA’s LightSpeed studios that includes cutting-edge path tracing.
Our pioneering of real-time ray tracing in games is paying dividends. The list of titles with ray tracing reads like an all-star roster of gaming franchises: Battlefield, Call of Duty, Metro, Quake, Tomb Raider, Sword and Fairy, and Wolfenstein. The addition of Cyberpunk and Watch Dogs at E3 illustrate that game developers are all-in with real-time ray tracing.