The story behind NVIDIA’s least likely cult product began in 2016 with VP of Hardware Engineering Andrew Bell, a 15-year veteran of the company. Bell wanted something engineers could slip into their back pocket and take with them to design meetings.
Christmas comes early and stays late in Austin, Texas, where one home is ablaze with festive holiday lights by mid-November — and delights and dazzles the neighborhood well into January. … Read article >
High school’s usually closed during the summer, but our inaugural batch of young “Jetson” interns never stopped learning. Over the course of seven weeks, we hosted 12 high schoolers to … Read article >
Some prepare for Christmas by trimming trees, stuffing stockings and building a gingerbread house or two. That’s kids’ play for Lee Franzen, a senior program manager at NVIDIA’s Austin, Texas, … Read article >
At six months old, BabbyCam Lead Test Engineer Elise Lui is already hard at work putting deep learning technology through its paces. It’s technology that her father, NVIDIA engineer and … Read article >
Interns. Engineers. Even the CEO is talking about it. Pokémon are all over our Silicon Valley Campus — and the construction site across the street where we’re erecting our new … Read article >
Our engineers are at the cutting-edge. But sometimes they just want to grab a controller, fire up a vintage Nintendo GameCube, and jump into Super Smash Bros., a game they’ve been playing almost their entire lives.
Everyone loves cats. No one loves cat poop. So NVIDIA engineer Robert Bond is using deep learning — and our Jetson TX1 development platform — to recognize cats and turn … Read article >