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How AI and Machine Learning Accelerate Product Development Workflows in Manufacturing

by Himanshu Iyer

From recommendation tools built into ecommerce sites and streaming platforms to sophisticated image editing in smartphones, AI and machine learning applications have rapidly advanced over the last few years.  

Across the manufacturing and product design industry, companies are experimenting with powerful AI solutions for many use cases and workflows.   

Learn more about the latest developments in AI for manufacturing at NVIDIA GTC, running March 21-24. 

According to a 2020 MIT Technology Review Insights survey, manufacturing is one of the top two sectors adopting AI. Al and machine learning bring many benefits to manufacturing use cases, including: 

  • Product research, development and production 
  • Inventory management 
  • Process and quality control 
  • Predictive maintenance 

Leading companies are already integrating advanced AI solutions into their workflows. For example, Foxconn Group has implemented AI for automated high-precision inspection of its products’ components and tools using NVIDIA software libraries and the NVIDIA EGX platform for accelerated computing.  

A recent survey conducted by Peerless Research Group, including responses from over 300 product designers, engineers, researchers and other professionals in aerospace, automotive and industrial machinery, has identified Al and simulation as the two key technologies that will have the biggest impact on product design and development over the next five years.  

Enhanced Workflows for Design and Engineering 

When it comes to applying AI in product development, generative design is a common use case, as the organic shapes generated by computer-aided design and engineering tools with this capability are striking compared to conventional designs.  

Image courtesy of ANSYS.

The use of AI and machine learning in CAE is increasing, allowing engineers and analysts to: 

  • Gain near-real-time insights for design exploration – similar to how ANSYS Discovery, with its NVDIA CUDA-based GPU-accelerated solver, has reduced simulation time from days to minutes. 
  • Better manage time-consuming simulation tasks such as geometry preparation, meshing, management of the result data and identification of trends and anomalies in the vast amount of post-processing data. 
  • Use data from previous simulations to train machine learning models to narrow the design space and identify the key design parameters.  

Monolith AI, a member of the NVIDIA Inception program designed to support the global startup ecosystem, has helped manufacturing companies optimize research and development processes by reducing the numbers of simulations, tests and prototypes. This enables companies to deliver faster and better products by applying machine learning to data generated during the engineering design process.  

A New AI Framework for Physics 

The need for physics-driven AI models is growing fast – especially in industries like energy, climate science and life sciences. With a framework like NVIDIA Modulus, manufacturers and design engineers can create physics-driven AI models and unleash new capabilities in industrial simulation.  

NVIDIA Modulus is a neural network framework that blends the power of physics and partial differential equations with AI to build more robust models for better analysis. Modulus trains neural networks to learn from data and use the laws of physics to model the behavior of complex systems. The surrogate model can then be used in various applications, from industrial use cases to climate science. Once a model is trained, Modulus can do the inference in near real time or interactively. 

NVIDIA Modulus.

With Modulus, professionals in manufacturing and product development can explore different configurations and scenarios of a model by changing its parameters, allowing them to gain deeper insights about the system or product.  

Digital Twins That Go Beyond Simulations 

Digital twin technology is also increasingly being adopted across manufacturing and product development. Using NVIDIA Omniverse Enterprise, a virtual world simulation and collaboration platform for 3D workflows, designers and engineers can develop and operate physically accurate digital twins that support a wide range of AI-enabled use cases. 

With AI and digital twins, companies can better predict and optimize operational performance, resulting in faster production times, enhanced efficiency and improved products or processes. 

Explore AI Further at GTC 

Hear from NVIDIA partners and customers to get insights on how they’re using AI in manufacturing workflows. Featured GTC sessions include: 

  • Using AI in Engineering Simulation [S41563]  
  • New Era of Digital Twins With Omniverse [SE2644]  
  • Get Started With AI for Engineering Simulations Using NVIDIA Modulus on Rescale Platform [S42087]
  • Breakout Session: Building Industrial Digital Twins on Omniverse [SE2311] 
  • Toward a Synchronized Manufacturing Digital Twin: NVIDIA Omniverse Has the Building Blocks [S41632] 
  • A Vision of the Metaverse: How Will We Build Connected Virtual Worlds [S42114] 

Check out additional manufacturing and product development sessions at GTC. Watch the keynote address by NVIDIA founder and CEO Jensen Huang, on March 22 at 8 a.m. Pacific, to hear the latest news on NVIDIA technologies.  

NVIDIA Virtualizes Game Development With RTX PRO Server

NVIDIA RTX PRO 6000 Blackwell Server Edition GPUs centralize compute infrastructure for content creation, AI, engineering and quality assurance, delivering workstation-class performance at data center scale for game studios.
by Paul Logan

Game development teams are working across larger worlds, more complex pipelines and more distributed teams than ever. At the same time, many studios still rely on fixed, desk-bound GPU hardware for critical production work.

At the Game Developers Conference (GDC) this week in San Francisco, NVIDIA is showcasing a new approach to bring together disparate workflows using virtualized game development on NVIDIA RTX PRO Servers, powered by NVIDIA RTX PRO 6000 Blackwell Server Edition GPUs and NVIDIA vGPU software.

With the RTX PRO Server, studios can centralize and virtualize core workflows across creative, engineering, AI research and quality assurance (QA) — all on shared GPU infrastructure in the data center. 

This enables teams to maintain the responsiveness and visual fidelity they expect from workstation-class systems while improving infrastructure utilization, scalability, data security and operational consistency across teams and locations.

Simplifying Complex Workflows

As game development studios scale, hardware can often sit underutilized in one location while other teams wait to access it for production work. QA capacity is hard to expand quickly. Over time, workstation hardware, drivers and tools diverge, making bugs harder to reproduce. AI workloads are often isolated on separate infrastructure, creating more operational overhead. 

The NVIDIA RTX PRO Server helps studios move from workstation-by-workstation scaling to centralized GPU infrastructure. Studios can pool resources, allocate performance by workload and support parallel development, testing and AI workflows without expanding physical workstation sprawl.

Centralized GPU infrastructure enables studios to run AI training, simulation and game automation workloads overnight, then dynamically reallocate the same resources to interactive development during the day, improving overall utilization and reducing idle capacity.

The NVIDIA RTX PRO Server supports virtualized workflows for 3D graphics and AI across the game development lifecycle for:

  • Artists: Providing virtual RTX workstations for traditional 3D and generative AI content-creation workflows.
  • Developers: Powering consistent, high-performance engineering environments for coding and 3D development.
  • AI researchers: Offering large-memory GPU profiles for fine-tuning, inference and AI agents.
  • QA teams: Enabling scalable game validation and performance testing using the same NVIDIA Blackwell architecture used by GeForce RTX 50 Series GPUs.

This allows studios to support multiple teams — including across sites and contractors — on one common GPU platform, improving collaboration and reducing debugging issues that can arise from disparate hardware.

Supporting AI and Engineering on Shared Infrastructure

AI is becoming a core part of everyday game development, spanning coding, content creation, testing and live operations. As these workflows expand, studios need infrastructure that can support AI alongside traditional graphics workloads without introducing separate, siloed systems.

With the RTX PRO Server, studios can support coding agents, internal model experimentation and AI-assisted production workflows without spinning up a separate AI stack for every team.

The NVIDIA RTX PRO 6000 Blackwell Server Edition GPU features a massive 96GB memory buffer, enabling developers to run multiple demanding applications simultaneously while supporting AI inference on larger models directly alongside real-time graphics workflows.

NVIDIA Multi-Instance GPU (MIG) technology partitions a single GPU into isolated instances with dedicated memory, compute and cache resources. Combined with NVIDIA vGPU software, MIG can help studios securely allocate GPU capacity across users and workloads. In combined MIG and vGPU configurations, a single RTX PRO 6000 Blackwell Server Edition GPU can support up to 48 concurrent users, maximizing utilization while maintaining performance isolation.

Enterprise-Ready Deployment for Game Studios

NVIDIA RTX PRO Servers are designed for enterprise-grade data-center operations. Studios can deploy virtual workstations on RTX PRO Servers via NVIDIA vGPU on supported hypervisor and remote workstation platforms.

That means RTX PRO Servers can fit into studios’ existing infrastructure and IT practices, rather than requiring one-off deployments.

Major game publishers already use NVIDIA vGPU technology to scale centralized development infrastructure and improve efficiency at studio scale.

Learn more about the NVIDIA RTX PRO Server.

See these workflows live by joining NVIDIA’s booth 1426 at GDC or attending NVIDIA GTC, running March 16-19 in San Jose, California. 

See notice regarding software product information.

March Into the Cloud With 15 New Games Coming to GeForce NOW

Check out the week’s eight new additions along with a stacked lineup for March, including the launch of ‘Crimson Desert.’
by GeForce NOW Community
March games list for GeForce NOW

March is in full bloom, and that means a fresh wave of games heading to the cloud. 15 new titles are joining the GeForce NOW library this month.

Leading the March lineup is Pearl Abyss’ Crimson Desert, an open‑world action‑adventure set in a war‑torn fantasy land, alongside plenty of other games to explore. Whether looking to shake off the winter blues or jump into some bracket‑worthy gaming action, there’s something for everyone in the cloud.

March into the cloud and see what’s new — and keep an eye on GFN Thursdays all month for more updates. This week kicks off the month with eight new games.

March Gaming Madness

LORT on GeForce NOW
In LORT we trust.

LORT dials chaos up to 11 and snaps the knob clean off. Big Distraction’s off‑the‑rails adventure hurls players into a world where every corner hides a bad idea waiting to become a great story, powered by wild weapons, weirder characters and “Did that just happen?” moments. Catch every glorious disaster in full fidelity and play it on GeForce NOW, available this week.

Here’s are this week’s eight new additions:

  • Kingdom Come: Deliverance II (New release on Xbox, available on Game Pass, March 3, GeForce RTX 5080-ready)
  • Legacy of Kain: Defiance Remastered (New release on Steam, available March 3)
  • Esoteric Ebb (New release on Steam, available March 3)
  • The Legend of Khiimori (New release on Steam, available March 3, GeForce RTX 5080-ready)
  • Slay the Spire 2 (New release on Steam, available March 5)
  • Docked (New release on Steam, available March 5)
  • Death Stranding Director’s Cut (Steam, GeForce RTX 5080-ready)
  • LORT (Steam)

And look forward to the games coming throughout the rest of the month:

  • John Carpenter’s Toxic Commando (New release on Steam, March 12, GeForce RTX 5080-ready)
  • Everwind (New release on Steam, March 17)
  • Crimson Desert (New release on Steam, March 19)
  • Screamer (New release on Steam, March 23)
  • Nova Roma (New release on Steam and Xbox, available on Game Pass, March 26)
  • Legacy of Kain: Ascendance (New release on Steam, March 31)
  • Subliminal (New release on Steam, March 31)

February in the Books

In addition to the 24 games announced last month, 18 more joined the GeForce NOW library:

  • Anno: Mutationem (Xbox, available on Game Pass)
  • Blizzard Arcade Collection (Ubisoft Connect)
  • Capcom Beat ‘Em Up Bundle (Steam)
  • Capcom Fighting Collection (Steam)
  • Diablo (Ubisoft Connect)
  • Diablo + Hellfire Expansion  (Ubisoft Connect)
  • Diablo II: Resurrected (Ubisoft Connect)
  • Galactic Civilizations 3 (Xbox, available on the Microsoft Store)
  • KILLER INN (Steam)
  • Mega Man 11 (Steam)
  • MotoGP22 (Xbox, available on the Microsoft Store)
  • Spellcasters Chronicles (Steam, GeForce RTX 5080-ready)
  • STALCRAFT: X (Epic Games Store)
  • Street Fighter 30th Anniversary Collection (Steam)
  • Torment: Tides of Numenera (Steam and Xbox, available on Game Pass)
  • TCG Card Shop Simulator (Xbox, available on Game Pass)
  • Trine Enchanted Edition (Epic Games Store)
  • Trine 2: Complete Story (Epic Games Store)

What are you planning to play this weekend? Let us know on X or in the comments below, then see what Blue Thunder Gaming thinks of GeForce NOW.

 

The Nightmare Returns in the Cloud: GeForce NOW Unleashes Capcom’s ‘Resident Evil Requiem’

Wrap up the sixth-anniversary celebration with a members reward and 11 new games in the cloud.
by GeForce NOW Community
Resident Evil Requiem bundle on GeForce NOW

GeForce NOW’s anniversary celebration reaches a chilling crescendo as Capcom’s Resident Evil Requiem creeps into the cloud — and the horrors look better than ever on a GeForce NOW Ultimate membership.

To mark the occasion, a special launch bundle rises from the shadows, pairing the game with a yearlong Ultimate membership for a limited time.

It’s not a celebration party without treats. GeForce NOW is also offering members a new reward to use in Delta Force.

Suit up and grab it alongside 11 new games joining the cloud this week.

The Nightmare Returns in the Cloud

A new era of survival horror arrives with Resident Evil Requiem, the latest and most immersive entry yet in the iconic Resident Evil series. Experience terrifying survival horror with FBI analyst Grace Ashcroft and dive into pulse-pounding action with legendary agent Leon S. Kennedy. Their journeys and unique gameplay styles intertwine into a heart-stopping, emotional experience that will chill gamers to their core.

Requiem for the dead. Nightmare for the living.

With GeForce RTX 5080-class power in the cloud, experience Requiem with lifelike lighting, full path tracing, ray‑traced reflections and cinematic realism at up to 5K resolution with high dynamic range, plus NVIDIA DLSS 4 with Multi Frame Generation for maximum performance. The Ultimate membership keeps every encounter smooth and immersive when streaming from powerful GPUs in the cloud.

To celebrate GeForce NOW’s sixth anniversary, a special launch offer emerges from the fog: For a limited time, Resident Evil Requiem is included with the purchase of a 12‑month Ultimate membership. It’s the perfect way to return to the city of disaster and despair, now more haunting and beautiful than ever.

Priority Package

GeForce NOW marks six epic years in the cloud, and the party lands on the Delta Force frontline with a new reward drop.

Delta Force reward on GeForce NOW
What a drop.

Being a GeForce NOW member is rewarding. All members can get an edge in the Delta Force extraction and warfare game modes with a reward bundle packed with standard gear tickets, premium weapon XP tokens and armament vouchers to fine-tune loadouts and push every op further.

Performance and Ultimate members gain even more battlefield muscle with an early unlock of the PP‑19 Bizon, a weapon that brings close-quarters stopping power to every mission.

This special sixth-anniversary reward is available through Thursday, March 26, while supplies last. Redeem now and deploy.

Ready, Set, Stream

This week, members can look for the following:

  • TCG Card Shop Simulator (New release on Xbox, available on Game Pass, Feb. 24)
  • Blizzard Arcade Collection (New release on Ubisoft Connect, Feb. 25)
  • Diablo II: Resurrected (New release on Ubisoft Connect, Feb. 25)
  • Spellcasters Chronicles (New release on Steam, Feb. 26, GeForce RTX 5080-ready)
  • Resident Evil Requiem (New release on Steam, Feb. 27, GeForce RTX 5080-ready)
  • Anno: Mutationem (Xbox, available on Game Pass)
  • ARC Raiders (Xbox, available on the Microsoft Store, GeForce RTX 5080-ready)
  • DEVOUR (Steam)
  • Galactic Civilizations 3 (Xbox, available on the Microsoft Store)
  • MotoGP22 (Xbox, available on the Microsoft Store)
  • Torque Drift 2 (Steam)

What are you planning to play this weekend? Let us know on X or in the comments below.