Bringing GameWorks Out of the Shadows with HBAO+

Photographers and moviemakers know it’s critical. Game designers do, too. Shadowing is a critical component of the visual arts, including video games. Lighting and... Read More

NVIDIA Opens PhysX Code to UE4 Developers

When we think of compelling virtual worlds, we usually think of graphics. And with each new version of Unreal Engine, Epic has embraced the... Read More