Rev Lebaredian is vice president of Omniverse and simulation technology at NVIDIA, where he leads the Omniverse product, engineering, and research teams. From the dawn of the computer graphics revolution to the present day, Lebaredian has always been at its cutting edge. For the last five years at NVIDIA, Lebaredian and his teams have been combining the rendering, physics simulation, and AI technologies pioneered by NVIDIA into a single platform for creating and simulating physically accurate virtual worlds: NVIDIA Omniverse. Prior to NVIDIA, Lebaredian spent his career in Warner Brothers Digital, Disney Dream Quest Images and his own venture, Steamboat Software.
The Metaverse Goes Industrial: Siemens, NVIDIA Extend Partnership to Bring Digital Twins Within Easy Reach
Silicon Valley magic met Wednesday with 175 years of industrial technology leadership as Siemens CEO Roland Busch and NVIDIA Founder and CEO Jensen Huang shared their vision for an “industrial… Read article >
With NVIDIA Omniverse, millions of developers around the world can now take their workflows to the next level. At GTC, we introduced exclusive events, sessions and other resources to showcase… Read article >
NVIDIA PhysX, the most popular physics simulation engine on the planet, is going open source. We’re doing this because physics simulation — long key to immersive games and entertainment —… Read article >