Dane Johnston is senior director of Omniverse Create at NVIDIA, where he's worked for 15 years pushing graphics and artist pipelines for games, film and manufacturing. Dane has led major projects including NVIDIA Holodeck, NVIDIA Funhouse, NVIDIA Gameworks engagements and more. Most recently, he's focused on Omniverse and the connections between major digital content-creation applications. Dane is a technical artist at heart, and straddles the line between technology and art as close as he can.
Into the Omniverse: Reallusion Elevates Character Animation Workflows With Two-Way Live Sync and OpenUSD Support
Whether animating a single 3D character or generating a group of them for industrial digitalization, creators and developers who use the popular Reallusion software can boost their workflows with the… Read article >
Into the Omniverse: Adobe Substance 3D, NVIDIA Omniverse Enhance Creative Freedom Within 3D Workflows
Blender Alpha Release Comes to Omniverse, Introducing Scene Optimization Tools, Improved AI-Powered Character Animation
Whether creating realistic digital humans that can express emotion or building immersive virtual worlds, 3D artists can reach new heights with NVIDIA Omniverse, a platform for creating and operating metaverse… Read article >